General

  • Reformatted the hero selection on-screen text to:
    • Print whether the selected class is a Warrior class
    • Have the “Click the Green…” text to be on a new line
  • Updated the system that processes damage events in TBR
  • Updated the tooltip format for all forges
  • Disabled the hold functionality for the DPS UI’s armor and magic resist adjustments. This is because Wc3 patch 1.33 broke the functionality

Heroes

In light of recent changes, we’ve adjusted the mana costs for the Shining classes abilities using standardised scalings.

Guardian of Nature

  • Embolden: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 50 / 75 / 100 / 150 / 225 / 300 / 450 / 600)
  • Earth Shock: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 50 / 75 / 100 / 150 / 200 / 300 / 400 / 500)
  • Nature’s Bulwark: Mana costs adjusted to 20 / 40 / 60 / 100 / 140 / 200 / 260 / 320
     (Previously 50 / 75 / 125 / 150 / 200 / 225 / 275 / 300)
  • Cataclysm: Mana costs adjusted to 75 / 150 / 225 / 375 / 525 / 750 / 975 / 1200
     (Previously 100 / 150 / 200 / 300 / 450 / 600 / 900 / 1200)

Spartan Warrior

  • Dispatch: Mana costs adjusted to 15 / 30 / 45 / 75 / 105 / 150 / 195 / 240
     (Previously 20 / 40 / 70 / 110 / 160 / 220 / 310 / 400)
  • Valor: Mana costs adjusted to 35 / 70 / 105 / 175 / 245 / 350 / 455 / 560
     (Previously 25 / 75 / 160 / 250 / 340 / 425 / 515 / 600)
  • Throw Javelin: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 35 / 70 / 120 / 195 / 260 / 340 / 420 / 500)
  • Charge: Mana costs adjusted to 20 / 40 / 60 / 100 / 140 / 200 / 260 / 320
     (Previously 20 / 35 / 60 / 100 / 160 / 220 / 310 / 400)
  • Phalanx:
    • Activation mana cost adjusted to 25 / 50 / 75 / 125 / 175 / 250 / 325 / 400
       (Previously 20 / 30 / 45 / 65 / 90 / 120 / 155 / 200)
    • Mana drain adjusted to 2.5 / 5 / 7.5 / 12.5 / 17.5 / 25.0 / 32.5 / 40 per second
       (Previously 5 / 8 / 12 / 17 / 23 / 31 / 40 / 50)

Temple Guardian

  • Gift of the Gods: Mana costs adjusted to 35 / 70 / 105 / 175 / 245 / 350 / 455 / 560
     (Previously 60 / 120 / 210 / 335 / 475 / 625 / 800 / 1000)
  • Mark of Artemis: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 20 / 35 / 55 / 80 / 115 / 160 / 220 / 300)
  • Fire of Apollo: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 45 / 90 / 155 / 250 / 375 / 565 / 775 / 1000)
  • Hammer of Zeus: Mana costs adjusted to 15 / 30 / 45 / 75 / 105 / 150 / 195 / 240
     (Previously 15 / 30 / 50 / 80 / 120 / 170 / 230 / 300)
  • Hestia’s Touch: Mana costs adjusted to 20 / 40 / 60 / 100 / 140 / 200 / 260 / 320
     (Previously 30 / 60 / 95 / 135 / 180 / 230 / 285 / 350)
  • Pray: Mana costs adjusted to 25 / 50 / 75 / 125 / 175 / 250 / 325 / 400
     (Previously 15 / 25 / 40 / 50 / 85 / 125 / 170 / 225)

Ranger

  • Black Arrow: Mana costs adjusted to 7 / 14 / 21 / 35 / 49 / 70 / 91 / 112
     (Previously 10 / 15 / 25 / 35 / 50 / 65 / 85 / 105)
  • Moon Bind: Mana costs adjusted to 25 / 50 / 75 / 125 / 175 / 250 / 325 / 400
     (Previously 50 / 70 / 90 / 125 / 165 / 225 / 300 / 350)
  • Artemis’ Blessing: Mana costs adjusted to 30 / 60 / 90 / 150 / 210 / 300 / 390 / 480
     (Previously 30 / 46 / 67 / 95 / 132 / 180 / 245 / 300)
  • Star Dust: Mana costs adjusted to 35 / 70 / 105 / 175 / 245 / 350 / 455 / 560
     (Previously 150 / 155 / 160 / 200 / 240 / 320 / 420 / 600)

Items

  • All Relics (Champion’s Armory) have their:
    • Level requirement decreased to 180 (from 200)
    • Purchase costs decreased to 75,000 gold and 75,000 crafting materials (both were previously 100,000)
    • Item purchase cooldown reduced to 3 minutes (from 10 minutes)
  • All Olympian Relics (Master Metalsmith Heletes) have their forging costs increased to 125,000 gold and 125,000 crafting materials (both were previously 100,000)
  • Tweaked the wording of Wizard’s Respite’s (Metalsmith Theron) mana regeneration effect
  • Book of Skill Increase (Books and Sphinx) now sets the levelled spell’s level instead of increasing it. This is not under Bug Fixes because it does not address the underlying UI bug, see Known Bugs
  • Shining Olympian Regalia (Master Metalsmith Heletes) also grants an additional 1500 Mana

Wraithblade (Champion’s Armory)

  • Level requirement decreased to 180 (from 200).
  • Removed the 30% Mana Regeneration stat bonus
  • Added the Wraithtouched passive:

Wraithtouched—Auto-attacks have a 10% chance to fill the target with maddening visions causing 0.25 Intelligence magical damage over 4 seconds.

Ares’ Bloodthirsty Spear (Olympian Relic)

  • Included an apostrophe to the item’s name
  • Reworked the “Regenerate 0.35% Maximum Health on auto-attack” effect to the Eternal Hunger passive:

Eternal Hunger—Continually lose 0.75% Maximum Health per second. Regenerate the greater of 0.35% Maximum Health or 5% damage dealt on auto-attack. Eternal Hunger cannot decrease your health below 1% Maximum Health.

  • Reworked the active self-50% roar effect to the Hunt or be Hunted active:

Hunt or be Hunted—Invoke Ares’ spirit increasing auto-attack damage by 75% and tripling the health regenerated by Eternal Hunger for 10 seconds.
Cooldown: 30 seconds.

Immortal Armor of Hephaestus (Olympian Relic)

  • Decreased the Mana Regeneration stat bonus to 25 Mana per second. (Previously 65 Mana per second)
  • Replaced the “Regenerates 0.66% Maximum Health” effect with Aphrodite’s Favor (Goldsmith)’s Vivid Regeneration effect.

Vivid Regeneration—Grants Health Regeneration per second depending on Maximum Health:
  • ≤ 24999: Regenerate 2% Maximum Health.
  • ≤ 49999: Regenerate 1% Maximum Health.
  • ≥ 50000: Regenerate 0.5% Maximum Health.

Bug Fixes

  • Mage’s War Staff (Weaponsmith) now grants the stated Intelligence bonus
  • Adjusted Medusa’s trigger region so that it properly starts the bossfight for heroes that hug the right-hand side’s wall
  • The linear boss mechanics for Sphinx (Barbaric Plains), Goretusk (Tribal Village), and Manslayer (Minotaur Burrows) no longer groups every enemy unit on the map
  • Helios’ (Hyperion) Fire Blast now targets enemy heroes properly again
  • Adjusted a spawn region in the Southern Highlands to prevent mobs from spawning on the cliff
  • Reverted the fountain underneath the Frost Wyrm familiar (Athens) to the model file used in Wc3 Patch 1.32
  • Adjusted the size of the DPS UI (Sedah Scarecrow) text boxes to account for the new font size used in Wc3 Patch 1.33
  • Adjusted the width of the Quest Multiboard to account for the new font size used in Wc3 Patch 1.33

Known Bugs

  • Using the DPS UI to adjust the armour value while Break, Thunderbolt, or Rend Armor is active will increase the base armour value of the Sedah Scarecrow
  • Custom UI buttons found in the DPS UI, Book of Skill Increase, Book of Skill Reset, and Backpack Skills may lock the player out of using them under unknown circumstances